Baalor Connacht

Description:

Baalor Connacht
CHARACTER NAME PLAYER CAMPAIGN
3 Ranger Half-Elf Chaotic Good
CLASS AND LEVEL RACE ALIGNMENT EXPERIENCE POINTS

ABILITY NAME
ABILITY SCORE ABILITY MODIFIER TOTAL WOUNDS/CURRENT HP NONLETHAL DAMAGE SPEED

STR
strength
16 +3

HP
hit points
23 30ft.

DEX
dexterity
17 +3

AC
armor class
16 = 10 + 3 + 0 + 3 + 0 + 0 + 0 + 0

CON
constitution
14 +2 TOTAL BASE ARMOR BONUS SHIELD BONUS DEX MODIFIER SIZE MODIFIER NATURAL ARMOR DEFLECT MODIFIER MISC MODIFIER
DAMAGE REDUCTION

INT
intelligence
13 +1

TOUCH
armor class
13

FLAT-FOOTED
armor class
13
SKILLS
SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
(cc)Appraise¤§ int 1 = 1 + 0 + 0
(cc)Balance¤ dex 3 = 3 + 0 + 0
(cc)Bluff¤§ cha 0 = 0 + 0 + 0
Climb¤ str 3 = 3 + 0 + 0
Concentration¤§ con 7 = 2 + 5 + 0
Craft¤§ int 1 = 1 + 0 + 0
(cc)Decipher Script§ int 1 = 1 + 0 + 0
(cc)Diplomacy¤§ cha 2 = 0 + 2 + 0
(cc)Disable Device§ int 1 = 1 + 0 + 0
(cc)Disguise¤§ cha 0 = 0 + 0 + 0
(cc)Escape Artist¤ dex 3 = 3 + 0 + 0
(cc)Forgery¤§ int 1 = 1 + 0 + 0
(cc)Gather Information¤§ cha 2 = 0 + 2 + 0
Handle Animal§ cha 2 = 0 + 2 + 0
Heal¤§ wis 1 = 1 + 0 + 0
Hide¤ dex 3 = 3 + 0 + 0
(cc)Intimidate¤§ cha 0 = 0 + 0 + 0
Jump¤ str 3 = 3 + 0 + 0
(cc)Knowledge (arcana)§ int 1 = 1 + 0 + 0
(cc)Knowledge (architecture & engineering)§ int 1 = 1 + 0 + 0
Knowledge (dungeoneering)§ int 1 = 1 + 0 + 0
Knowledge (geography)§ int 5 = 1 + 4 + 0
(cc)Knowledge (history)§ int 1 = 1 + 0 + 0
(cc)Knowledge (local)§ int 1 = 1 + 0 + 0
Knowledge (nature)§ int 7 = 1 + 4 + 2
(cc)Knowledge (nobility and royalty)§ int 1 = 1 + 0 + 0
(cc)Knowledge (religion)§ int 1 = 1 + 0 + 0
(cc)Knowledge (the planes)§ int 1 = 1 + 0 + 0

WIS
wisdom
13 +1 TOTAL DEX MODIFIER MISC MODIFIER

CHA
charisma
10 +0

INITIATIVE
modifier
+3 = 3 + 0
SAVING THROWS TOTAL BASE SAVE ABILITY MODIFIER MAGIC MODIFIER MISC MODIFIER TEMP. MODIFIER

FORT
constitution
5 = 3 + 2 + 0 + 0 +

REFLEX
dexterity
6 = 3 + 3 + 0 + 0 +

WILL
wisdom
2 = 1 + 1 + 0 + 0 +

BASE ATTACK BONUS 3 SPELL RESISTANCE 0

GRAPPLE
modifier
6 = 3 + 3 + 0 + 0
TOTAL BASE ATT BONUS STRENGTH MODIFIER SIZE MODIFIER MISC MODIFIER
ATTACK ATTACK DAMAGE CRITICAL
Vicious Longbow, composite 1 7 1d81 20/x3
RANGE TYPE NOTES
110 3lb, Med, twohanded wielding,

ATTACK ATTACK DAMAGE CRITICAL

RANGE TYPE NOTES

(cc) crossclass skill

¤ can be used untrained § apply armor penalty

POSSESSIONS SKILLS
ITEM PG. LB. ITEM PG. LB.
Vicious Longbow, composite +1 3 Arrows (100) 15
Explorer’s outfit 8 Manacles 2
2 x Meals, Common 0 Rations, trail 1
Rope, silk (50 ft.) 5 Scale, merchant’s 1
Studded leather armor 20 Traveler’s outfit 5
Waterskin 4

SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
Listen¤§ wis 7 = 1 + 6 + 0
Move Silently¤ dex 6 = 3 + 3 + 0
(cc)Open Lock§ dex 3 = 3 + 0 + 0
(cc)Perform¤§ cha 0 = 0 + 0 + 0
Profession§ wis 1 = 1 + 0 + 0
Ride¤§ dex 3 = 3 + 0 + 0
Search¤§ int 8 = 1 + 7 + 0
(cc)Sense Motive¤§ wis 1 = 1 + 0 + 0
(cc)Sleight of Hand§ dex 3 = 3 + 0 + 0
(cc)Speak Language§ int 1 = 1 + 0 + 0
(cc)Spellcraft§ int 1 = 1 + 0 + 0
Spot¤§ wis 8 = 1 + 7 + 0
Survival¤§ wis 7 = 1 + 6 + 0
Swim¤§ str 4 = 3 + 1 + 0
(cc)Tumble dex 3 = 3 + 0 + 0
(cc)Use Magic Device§ cha 0 = 0 + 0 + 0
Use Rope¤§ dex 3 = 3 + 0 + 0
= + +
= + +
= + +
= + +
1-76lb. 77-153lb. 154-230lb. 230lb. 460lb. 1150lb. PLATINUM 0
GOLD 2700
LIGHT
LOAD MEDIUM
LOAD HEAVY
LOAD

LIFT OVER HEAD
EQUALS MAX LOAD

LIFT OFF GROUND
2x MAX LOAD

PUSH OR DRAG
5x MAX LOAD
SILVER 0
COPPER 0

FEATS, LANGUAGES & ABILITIES
Languages Half-Elf abilities
Feats Undercommon Low-light vision
Point Blank Shot Common Elven Blood
Precise Shot Elven Immunity to sleep spells
Armor Proficiency (light) +2 save vs enchantments
Martial Weapon Proficiency Ranger abilities
Shield Proficiency Style (Archery)
Simple Weapon Proficiency Combat style
Track Track
Rapid Shot 1st favored enemy
Endurance Wild empathy

Bio:

Baalor Connacht

Fist in the North plcanimator